about EKC

The European Kubb Championships

The EKC are the first European Kubb Championships, whose hosting country rotates annually. Our target is the organisation of a European event, which is supported by all the dedicated and interested Kubb nations in Europe. We stand up for the international cooperation and communication to bring Kubb in Europe to a new level.

Tournament overview

A quick look at the EKC weekend

The EKC is going to be played in four different categories: The 1vs1-EKC, the 3vs3-EKC, the 6vs6-EKC and the 3vs3-EKC Freshman’s Cup for amateurs and less ambitious teams.

Tournament System and Categories

detailed information about the tournament system and categories played at the ekc

1vs1-EKC

Who is the best Kubb player in Europe? This category guarantees Kubb on the very highest level. But this is not only a classic single player tournament. Each player is competing for his nation, earns points for the nation ranking and the best players qualify for the 6 player national teams!

The single player tournament takes place on Friday. Registration is open for all players.

3vs3-EKC

Most of the tournaments in Europe are played in this format and the EKC will also pay close attention to this category. We guarantee an intensive and exciting tournament mode. The teams play for their nation and earn points for the nation ranking.

The tournament is played on Saturday. Registration is open for all teams. Teams from 3 to 6 players are allowed (3+).

3vs3-EKC Freshman’s cup

This category is reserved for casual players and amateurs. No points will be awarded for the nation ranking. An exciting tournament mode during the whole Saturday guarantees many games and will end in the first final game on Saturday.

6vs6-EKC

Every nation is allowed to participate in this tournament with at least one national team. The teams consist of the best 6 players of their nation from the 1vs1 tournament. If there are free slots remaining, the most successful nations from the 1vs1 tournament can place a second team in the 6vs6 tournament.

You don’t need to register a team yourself. As soon as your nation has 6 players competing in the 1vs1 tournament, we will automatically register a team for your nation. 

The 6vs6 tournament starts on Friday evening after the 1vs1 tournament has finished and continues on Saturday.

The semi-finals will be played on Saturday during the lunch break of the 3vs3 tournament in the main arena. Watching the best 6 players of the best two nations will be the highlight of an intense and fantastic Kubb weekend on Saturday evening and may be the deciding match for the overall ranking of nations.

Tournament System

At the EKC, a variation of the Swiss System is applied, followed by an elimination bracket for the best teams and players. Swiss System rounds are played on 2 sets. Elimination rounds are played best of 3 or best of 5 sets.

During Swiss System rounds, the score is calculated as follows: 1 point for each base Kubb, 3 points for the king. Winning a set gives 8 points (also if the set finishes early because the opponent knocks down the king). Losing a set gives the number of base Kubbs hit. When playing on 2 sets, the maximum number of points is 16 for each round.

Usually, a strict time limit is applied for each Swiss System or elimination round. If a set cannot be finished in time, a tie-break rule is applied in the elimination rounds. Swiss System rounds stop at the time limit and the current score (number of base kubbs) is reported if a set has not been finished.

The EKC Tournament Manager software has been developed for and is used at the EKC 1vs1 and 3vs3 tournaments.

FAQs

frequently asked questions

No, Non-European players and teams are not allowed to participate at the EKC. To participate at the EKC, a passport, or residence, or membership in a national association of a European country is required.

However, there is one exception: Non-European players are allowed to join a team, if at least 50% of the players are European players. (In the 3vs3 tournament, teams with up to 6 players are allowed.)

At least one player of the team has to have a passport, or live in the country, or be a member of the national association of the country the team wants to represent. So you can decide between Germany and Austria.

The EKC is played with the big Kubb sets (7×7 cm), the same size is used by most tournaments in Belgium and Switzerland as well as the VM in Sweden.

The registration fees are: 20.– € per player for the 1vs1-EKC and 50.– € per team for the 3vs3-EKC and the EKC Freshman’s Cup. The fees have to be paid before the tournament.

The teams consist of the best 6 players of their nation from the 1vs1 tournament. Therefore you don’t need to register a team yourself. As soon as your nation has 6 players competing in the 1vs1 tournament, we will automatically register a team for your nation.

It is not possible to replace a player for the 1vs1 tournament. The new player needs to register for the 1vs1 tournament separately. While changes of players in a team are easily possible, it is not possible for the 1vs1 tournament, because we usually have a waiting list of other players. In a situation as described above, you need to withdraw the registration of the player that cannot participate (giving the free spot to the first player on the waiting list) and register a new player.

Rules

a quick overview over the most important rules

In our opinion, playing Kubb means: playing fair. To make a tournament without referee but still on the highest level possible, it is necessary that the players can judge and confess their own faults. Always try to find a fair solution together.

Cheating and unsportsmanlike behaviour will not be tolerated at the EKC and may lead to the disqualification of players and teams.

The rule 2-4-6 is applied for all matches. The beginning team (team A) starts with 2 sticks. The second round is played with 4 sticks by team B. From then on, every round until the end of the set is played with 6 sticks.

A horizontal rotation of the stick (helicopter throw) is forbidden (limit of tolerance: 30 degrees angle to the vertical axis). Every throw should be as straight as possible. Play fair!

Any physical player supports (e.g. feet, cane etc.) must remain behind the throwing line and between the extended side-lines until the thrown stick stopped moving.

A thrown-in Kubb is valid, if it’s possible to set it up over a short edge standing completely (100%) inside of the opponent’s half of the pitch (without standing on the string).

At the end of the kubb tossing phase, any kubbs that are elevated, not touching the ground, and have an in-bounds footprint as though the kubb were not elevated, become award kubbs. The attacking team places award kubbs upright and on the ground anywhere on their opponents half of the pitch.

The king throw happens forwards (no sure shot). All remaining sticks can be used (no golden shot).